Crysis Achievement Guide

A Little Trouble Parking 20 
Discover the fate of the Lusca’s Call
*Story related cannot be missed*At the Beginning of the Level “Luscas Call”, There will be a cut-scene where there is a giant boat frozen in the middle of the forest. The achievement should pop near the beginning of the cut-scene.
Easy Darlin’ 20 
Rescue the hostage
*Story related cannot be missed*Complete “Infiltrate the School and Locate the Hostage” mission.
You Knew, Didn’t You? 20 
Regroup with Prophet upriver
*Story related cannot be missed*Complete “Proceed to Prophets Location” mission.
Very Strange Readings 20 
Infiltrate the excavation site
*Story related cannot be missed*Complete “Infiltrate the Dome” mission.
Livin’ Up To Your Name 20 
Board the VTOL for extraction
*Story related cannot be missed*Complete “Secure the Extraction Zone so the VTOL can Land” mission.
Pro-Aircraft 20 
Destroy all AA guns around the harbor
*Story related cannot be missed*Complete “Destroy the Anti-Aircraft Units” mission.
Enjoy The Fireworks 20 
Destroy the cruiser
*Story related cannot be missed*Complete “Sabotage the Jammer on the North Korean Cruiser” mission.
Empty Platform 20 
Secure the train station
*Missable*Complete “Secure the Train Station” mission.

P.S. This achievement is said to be glitchy. If you dont get this then go back to the level “Onslaught” on a DIFFERENT DIFFICULTY and do it again. This seems to help just about everyone. It’s the area where you blow up the idol train, then you stay in that area and secure it by killing every enemy (some will be sniping on the hill). After they’ve all been killed the achievement is will pop.

You’re On Your Own 20 
Proceed to the mining complex
*Story related cannot be missed*Right before you complete “Proceed to Mine” mission.
One Careful Owner 20 
Reach the end of ‘Onslaught’ in the tank you started with
*MISSABLE*Just take it slowly and kill tanks/rocketmen/helicopters from far away. You can die to get a checkpoint which sometimes gives you more health. You can also get out of the tank. You just have to get to the front gate of the mining complex while driving the same tank. Once you get near the blockade the achievement will pop.
Going Underground 20 
Enter the mines
*Story related cannot be missed*Complete “Infiltrate the Mining Complex” mission.
It’s On Like General Kyong 20 
Defeat General Kyong
*Story related cannot be missed*Complete “Eliminate General Kyong” mission.
I’m Coming Home 20 
Escape the mysterious structure under the mountain
*Story related cannot be missed*To unlock this achievement you must escape the cave in the Ceph Layer. It is a very confusing maze but don’t feel bad if you get lost. Once you escape after defending yourself till the gate gets power and the achievement will unlock.
Expedition Team 20 
Escort Prophet to safety
*Story related cannot be missed*Complete *Escort Prophet Out of Sphere* mission.
I’m A Marine, Son! 20 
Help the marines evacuate
*Story related cannot be missed*Complete “Escape the VTOL” mission.
Strickland Would Be Proud 20 
Defeat the flight deck invader
*Story related cannot be missed*Complete “Destroy The Alien Exosuit” mission.
Delta: Act I 30 
Complete ‘Contact’, ‘Recovery’ and ‘Relic’ on Delta difficulty
See “Delta: Act lll” for more information.
Delta: Act II 30 
Complete ‘Assault’, ‘Onslaught’ and ‘Awakening’ on Delta difficulty
See “Delta: Act lll” for more information.
Close Encounter 20 
Secure victory in the Battle of Lingshan
*Story related cannot be missed*Complete “Destroy The Alien Warship” Final mission.
Delta: Act III 30 
Complete ‘Core’, ‘Paradise Lost’, ‘Exodus’ and ‘Reckoning’ on Delta difficulty
Alright people this is it, just run through on Delta and the 1000G is all yours. Follow my guide lines closely!1. Make sure that before you start you go into the options and change the difficulty to Delta manually, then go to new game and select Delta difficulty AGAIN! So both in options and in new game. This will prevent a good percentage of you from being glitched out.

2. Always skip what you can, ignore secondary mission and run past enemies. A good 80% of this game can be avoided.

3. Use Cloak to sneak past enemies so you can get inside buildings to gather your intel. When caught or in a firefight, use armor as much as you can. Armor will be broken quickly, but it will save your life on occasion. Remember to watch your energy. It does not last very long so remember to find cover within eye range to recharge while sneaking.

4. SILENCER; ever played splinter cell? Well your going to have to go Tom Clancy style if you want things to be easier. Put on a silencer, go cloak and pop a head and hide. Re-cloak pop a head and hide. And also switch to single-shot, not fully auto. You will never run out of ammo this way. If you use a silencer then the enemies will not be alerted. Not saying you should do this the whole time, but when you need to gather intel from an objective point, use this tactic.

5. NANO SOLDIERS; there are a few parts with Nano Soldiers that can prove to be difficult. Just use the SHOTGUN. Make sure you use the long range shell by pressing left on the D-pad. Less scatter means they take more shrapnel at close range. Takes 2-3 shots and they will die.

6. VEHICLES; Make sure to use vehicles to travel far distance and skip loads of enemy. If you see another vehicle you can take the chance to pass him and live. But if you see two vehicles then take another route. They will tear you to pieces. Found them very helpful through my Delta Playthrough.

General Kyong easy strategy:

Part of Last level on Delta

Part 2

Crysis Controlled 60 
Complete the game on any difficulty
See “Delta: Act lll” for more information.
Cool In A Crysis 90 
Complete the game on Hard or Delta difficulty
See “Delta: Act lll” for more information.
Following Orders 20 
Complete 3 Secondary Objectives
See “Perfect, Soldier!” for more information.
Without Question 30 
Complete 6 Secondary Objectives
See “Perfect, Soldier!” for more information.
Perfect, Soldier! 40 
Complete all Secondary Objectives
These will appear throughout the game in yellow dots on your map. Press the back button to view their names. There are a total of 10 Secondary Objectives and appear in order below.Contact:
Disable the GPS Jamming Device.
Investigate North Korean Command Post.

Recovery:
Access The NK Tactical Network.

Relic:
Disable North Korean GPS Jamming Station.

Assault:
Gather Intel From KPA.

Onslaught:
Destroy the Boxcar.
Paint the Munitions Dump for Airstrike.
Retrieve the Gauss Rifle.

Awakening:
Infiltrate Office and Retrieve Intelligence Data.

No Fly Zone 25 
Destroy 5 helicopters
Helicopters appear randomly throughout the game. If they spot you, so will drop back or others may attack, so watch out for this. You can destroy the helicopters with almost anything, but using your gun will take up a lot of ammo. The missile launcher is your best means of getting rid of them fast and it will only take 2 rockets to down oneP.S. This one is a little glitchy, took me 9 kills before it popped.
Tank Buster 15 
Destroy 5 enemy tanks
This can be obtained on the “Onslaught” mission. This level alone has over a dozen tanks. You can also use this method for the “No Fly Zone” achievement as there are a few helicopters that pop up. Plus you have a tank, so killing them isnt too hard.P.S. This one is a little glitchy as well, I got it at 6 and others say around 8.
Special Forces 20 
Kill 200 enemies
See “Team Raptor” For more Information.
Team Raptor 30 
Kill 400 enemies
You should get this before the end of your first playthrough. It might take you half of another playthrough depending on your style (stealthy/firefight). The kills track over all playthroughs and missions so don’t worry about going for it all in one playthrough. The Ceph and Koreans both count toward this, plus there are unlimited enemies. So you can back track to reset them if you want.
Long Distance Relationship 20 
Kill an enemy 200m away
At the start of mission 4 “Assault”, there will be a house on the left up the hill with a rifle and scope. You’ll then jump down the hill when you first see the AAA guns. Follow the road to the right till you see a sniper tower on the left as your walking. Once you’ve spotted it head over and climb up it and aim in the ocean. There will be a speed boat with 2 targets in it. Use your sniper scope and zoom 10x to see them better. Use the distance meter at the bottom to make sure its at over 200m before you shoot.
Weapons Master 30 
Perform a kill with every firearm
Below are all the firearms in the game:

  • Scar
  • FY71
  • Shotgun
  • Pistol
  • Missile Launcher
  • Precision Rifle
  • Sub Machine Gun
  • Explosive Charges
  • Mini Gun
  • Alien Moac
  • Gauss Rifle
Something For Every Occasion 20 
Use all weapon attachments
Below are all the sidearms in the game:

  • Silencer
  • Tactical Attachment
  • Grenade Launcher Attachment
  • Flashlight
  • Laser Pointer
  • Iron Sight
  • Reflex Sight
  • Assault Scope
  • Sniper Scope

You do not need to obtain the special ammo’s to obtain this.

Choke Hold 30 
Kill 20 enemies with grab
Run up to an enemy and Press  to grab him and press  again to throw them. Remember it cost energy to do this. So if you are low you cannot grab anyone.
Marathon Man 30 
Speed sprint 3km
This accumulates through all playthroughs, but you should get it by level 2 or 3. 3km is equivalent to 1.8 miles. And you have to be speed running, not just running. As long as it’s using energy it will count toward this.
Nano Ninja 20 
Perform 5 consecutive kills without being spotted by an enemy
You have to kill 5 people in a row without alerting anyone. If they fire at you or the warning sign in the bottom left hand side starts flashing then you failed.
Use this method:

  • FY71
  • Single shot
  • Silencer
  • Headshots only

Stay in cover while cloaked. Pop an enemies head and duck. Recharge and Re-cloak. Rinse and repeat.

Knock-off Knockout 15 
Kill an enemy Nanosuit soldier with a Strength punch
You will first see nano soldiers when you clear the extraction point for the VTOL. You probably don’t have to do what I did, but its the safe way. Pull out your fists, then hold the  to use the Strength Punch. It may take 2 full punches to finally kill him, so be warned. This is also tad glitchy.
Zoology 10 
Pick up an animal
At the very beginning after you parachute, you will land in the water and prophet will tell you to go toward the beach. Right when you reach the little beach there will be a turtle there. Just pick it up with X and achievement will pop immediately.Alternative Method
Keen Observer 30 
Tag 30 enemies using the binoculars
Press  and go into binoculars mode. Then just aim at the enemy until he flashes white, then wait until he finally turns red so that he will finally be tagged. Just make sure you’re not too far away otherwise it won’t work.
Catch This! 15 
Kill 10 enemies by throwing an object at them
You can pick up just about anything, (boxes, cans, barrels etc) Just pick up anything with  and press the button again to throw it. Do NOT press :rt: to throw, they will not count. Make sure you throw it with . Also make sure you are in Power Mode (default), so do not go into Armor or Cloak.P.S. This one has said to be buggy, If you cant get it then start a new game on a different difficulty and try it. It should work. – Thanks Balc0ra for this info.
This Is My Rifle 20 
Customize a weapon to use all 5 modification points
In the level “Awakening” go to your first Secondary Objective called “Infiltrate Office and Retrieve Intelligence Data”. In that building look around and you will find some INCENDIARY ammo. Make sure you have an FY71 rifle. It’s the only one with all 5 mods. Achievement should pop as soon as you equip one of each of these.Equip:

  • FY71
  • Silencer
  • Flashlight/Laser-Pointer
  • Tactical Attachment/Grenade Launcher Attachment
  • Incendiary Ammo
  • Reflex Sight/Assault Scope/Sniper Scope

Naruto Shippuden: Ultimate Ninja Storm 3 Achievement Guide

 NARUTO SHIPPUDEN™: Ultimate Ninja® STORM 3 unleashes a tornado of electrifying ninja action and adventure along with 80+ playable characters, advanced online modes and enhanced fighting mechanics. In story mode, players will be thrown into a series of thrilling adventures as they delve into the Fourth Great Ninja War. For the first time in Ultimate Ninja STORM history, players will be able to relive the most exciting series of the NARUTO SHIPPUDEN anime. Experience new one-versus-many action stages to test players’ ninja skills, while epic fights will be punctuated with cinematic boss battles ranging from nefarious villains to massive beasts. Players will also be able to battle against the world through extensive multiplayer modes.

Burning Hidden Leaf Village
You cleared the prologue.
Story related. The prologue covers the Nine tail’s attack on the hidden leaf village. During this chapter you fight The Masked Man using Minato The 4th Hokage and you will also fight The Nine Tailed Fox using Hiruzen The 3rd Hokage. Once the Fox and the Masked Man have been defeated the prologue is over.
Crash the Five Kage Summit
You cleared Chapter 1.
Story related. Chapter 1 starts off right after the end of the invasion of Pein arc and ends with the boss battle Agitated Five Kage Summit. In this chapter you will learn about free-roam and mob battles and is your first chance to getShadow Creeper and Ruler of the Battlefield.
Promise of a Rematch
You cleared Chapter 2.
Story related. This chapter contains the Hero and Avenger boss battle. Which is Naruto vs Sasuke near the samurai bridge, right after the five kage summit. You also fight Danzo as Sasuke in this chapter.
Dark Naruto Conquest
You cleared Chapter 3.
Story related. This chapter focuses on Naruto’s encounter with his dark half at the waterfall of truth.
With Love
You cleared Chapter 4.
Story related. Chapter 4 contains the overcoming hatred boss battle. Besides the boss fight there are a bunch of cutscenes explaining the events surrounding Naruto’s birth and The Nine Tailed Fox’s attack on the hidden leave village. You can skip them if you want to save time.
Approaching Ninja World War
You cleared Chapter 5.
Story related. In this chapter Naruto gets his Bijuu mode. Otherwise its build up for the ninja war.
The Ninja Alliance Struggle
You cleared Chapter 6.
Story related. This chapter contains the boss battle Threat of the seven swordsman. These play out like mob battles except for Kakashi’s bout is a more traditional 1 on 1 fight.
End of the Coastline Battle
You cleared Chapter 7.
Story related. This chapter contains Team 10′s reunion with their Sensei as well as The Rumbling coast boss battle.
Gain the Raikage’s Approval
You cleared Chapter 8.
Story related. This chapter doesn’t have a lot. Has Naruto and Bee confronting the Raikage.
Nearing the Climax
You cleared Chapter 9.
Story related. This chapter contains the fights with the Edo Kage and Madara.
Beyond the Ninja World War 10 
You cleared the last chapter.
This chapter contains the bet the future boss battle; which is the Five Kages vs Madara Uchiha. It also houses the Last battle boss battle; which Naruto vs 6 Jinchurikis( Can all 6 or just 3), 6 Tailed Beats (2 at a time), and Tobi. There are a lot of fights, and almost no chances where you can heal.This doesn’t unlock right after the final boss or after the credits roll. You will need to do something in free-roam after the credits are done. Mine unlocked after leaving the village, some people have unlocked it after accessing the ninja world timeline as well.
Avenger on the Move 60 
You cleared the fragments.
Find Gekomatsu the frog at the foot of the stairs heading to the Hokage’s Mansion. He will give you a quest to find chakra fragments. This is a multi part quest. Each fragment you pick up is worth 20 points and fragments respawn after leaving the area and going to an area beyond the one next to it. At 500 he updates your quest and gives you chakra entities. After that he gives you 2 chakra entities for every 1,000 chakra points; except for 10,000 he gives you 1 entity (and a timeline page).

  • Stage 1: 500 chakra fragment points
  • Stage 2: 5,000 chakra fragment points *
  • Stage 3: 9,999 chakra fragment points
  • Stage 4: 10,000 chakra fragment points **

*Once you have the 5000, Gekomatsu will ask you to go to far west of land of lightning. What he means is go to the land of the last battle. There will a purple chakra fragment with a dark aura in the center of the area. Interact with it and you start the Eternal Mengekyo Fragment; where you play as Sasuke trying to get away from Tobi and Zetsu.

In the first part just sprint passed all the enemies to the other end. Saves time and health. The second part is a mob battle with a bunch of Zetsu clones. The third part is a battle with Tobi (Zetsu clone); during this fight make sure to do the bonus requirement so you can get the Big brother, Little brother timeline page for the Historian achievement. Once you have beaten Tobi and have watched the cutscene the achievement will pop.

**In order to get another timeline page you must continue on with Gekomatsu’s quest. After doing the special fragment he will update you quest to having to get 9,999 chakra fragment points. Do that and then return to him. He will give you more chakra entities and will update your quest one last time. Now you have to get just one more fragment and then go back to him. Once you return to him he will give the Three Years timeline page.

 

Battle of Hidden Leaf 10 
Got A rank in The Nine Tails’ Attack.
See The Almighty Leaf for more information.
The Almighty Leaf 20 
Got S rank in The Nine Tails’ Attack.
This is a 2 part S rank. One part has you playing as Hiruzen Sarutobi (The 3rd Hokage) against the Nine Tail’s. During this section you will jumping across the roof tops of a burning village hidden in the leaves while dodging attacks from the Nine Tail’s. The main thing about this fight is dodging the tailed beast ball (energy attack from the mouth) attack by jumping around the village rooftops. The other thing is paying mind to the Nine Tails swiping at you with his claw, if you are too close for very long.In order to hurt the Nine Tails you need to get to a rooftop near him that is glowing blue; at this point you can melee  the Nine Tails’ with an enlarged staff. Hit him a few times and then back away before he howls. If you get hit by it; it will send you flying but does minimal damage. You can also throw chakra charged shuriken by hitting  + . It does minimal damage but it does keep you at a distance. You can also use Hiruzen’s ninjutsu by hitting  + ; this is a fire attack; again not a lot of damage but it allows you to peck at his health from a distance.Through out the battle multiple people will come to your aid. You can activate that help by following the glowing arrow to a certain roof top and then press  to interact with them. This initiates quick time events where the support uses their clan’s special technique to attack the Nine Tails. First one being Choza Akimichi, Second being the Inuzaka clan, Third being a combo attack with the Nara and Akimichi clan and lastly the Yamanaka clan ordering the entire village to unleash an attack on the Nine Tail’s. Once that has happened the fight with the Nine Tails is done.Now for Minato’s fight with The Masked Man. This is a standard 1 on 1 fight. Use your substitution jutsu’s  wisely to avoid his jutsus. Throw shuriken/kunai  to block his shuriken/kunai throws. Try to use your substitution justus to create openings to hit him with your ninjutsu  +  and ultimate jutsu ++. Also try not run out of substitutions; if you are running low play keep away for a bit to let it recharge. This way you won’t be stuck in a situation where you get stuck in a taijutsu combo or can’t avoid his ninjutsu or ultimate jutsu.Now once you beat The Masked Man and The Nine Tails; as long you maintained a good health bar you should get an S rank. This S rank is not very hard and should not pose a problem.
Five Kage Summit Interrupted 10 
Got A rank in The Agitated Five Kage Summit.
See We Are Unstoppable! for more information.
We Are Unstoppable! 20 
Got S rank in The Agitated Five Kage Summit.
This one is pretty easy if for no other reason; then that Karin has the ability to heal you during mob sections. The mob sections are not hard; you can just abuse the rear attacks  when prompted and burst attacks ++. A few annoying bits when the mob enemies are the big guys, but they are easily dispatched in a few hits. No matter if you choose hero route or legend route you will have to fight groups of enemies in mob fights. Hero route just less. Just make sure to have Karin heal you between fights.The actual fights are with Gaara (with support) and after all the mob fights you will fight Mizukage Mei (with support as well). Both fights are standard 1 vs 1′s with supports. Use substitutions  wisely and use ninjutsu   and ultimate jutsu ++. Neither of them are are hard to beat. Play defensive when low on substitutions and donlt get caught in attacks because you don’t have them The Danzo fight is not a part of this S rank making it almost too easy.
His Answer 10 
Got A rank in Hero and Avenger.
See To Fight a Friend for more information.
To Fight a Friend 20 
Got S rank in Hero and Avenger.
This Naruto and Sasuke’s battle at the Samurai bridge, right after The Five Kage Summit and Sasuke’s fight with Danzo. This a straight up fight with no supports; so not a lot goes into the strategy in this fight. Fight with preserving health in mind while getting a lot of attacks in. Once Sasuke’s health bar is a little above the half way point there will be a short cutscene and an ultimate decision. Honestly neither of them is more difficult than the other. You will just have different flashbacks based on your choice.In general stay back if you only have 1 substitution jutsu  so you don’t get caught in one of Sasuke’s jutsus. Use the rasengan + a lot. I would also have at least 1 healing item on you just in case. The fight isn’t hard by any means its just better to be safe then sorry. Once his 2nd health bar is down to about a quarter a series of quick time events will begin. If you have high health by the end of the quick time events you should have your S rank.
Gaining Power 10 
Got A rank in Overcoming Hatred.
See Nine Tails Overwhelmed for more information.
Nine Tails Overwhelmed 20 
Got S rank in Overcoming Hatred.
This is Naruto’s fight with Kurama the Nine Tails. This is done so Naruto can take some of the Nine tails chakra for his own. I would recommend the hero route as you get support from Bee as a result. The Nine tails has various attacks; one being a mortar like strike of tailed beast bombs which is easy to dodge. Just watch the ground to see where they are coming down. If you cant get out of the way fast enough use a substitution jutsu  to avoid harm. He also attempts to jump on you occasionally; just side step or use substitution to get out of the way. He also uses a literal version on the tailed beast ball; this travels in a straight line so its easy to dodge.If you hit him with rasengan + it will send him flying back; giving you a chance to heal and charge up your chakra hold . Once you get him down 1 full health bar plus about 1/3rd of his second the Nine tails will attempt to finish the fight in a short cutscene. Bee catches the attack to protect you; this causes him to be unable to help for the remainder of the fight. This is inevitable and will happen no matter what. Once that has happened he will run around the outside of the arena shortly and then jumps back in to throw several straight line tailed beast balls at you. Dodging them with a side step is easy enough.Hurt him some more and once his 2nd health bar is down to about a quarter left; a series of quicktime events will start where you knock down the Nine Tails and then make your first attempt at stealing some of his chakra. This ultimately fails and a cutscene ensues with Naruto’s Mom.Once the cutscene is over the battle resumes. This time the Nine tails is partially chained up with Kushina’s (Naruto’s Mom) justsu and she will now act a support for you. During this bit you have limited chakra, its enough for multiple rasengans though. Now as long as support is available you can use it to have Kushina enforce the chains and stop the attack. Giving you a chance to land 2-3 rasengans + with no resistance. His attacks are now shooting 3 quick tailed beast bombs (easy to dodge), swiping his claw at you (easier to dodge) and a version of the tailed beast bomb that is a giant beam that reaches the length of the field. When he does this you really have 2 options run to the left and outrun it or substitute  out of the way and let it pass.Once his health gets low on the 3rd bar he starts getting really angry. He starts using an an energy slash attack that come in groups of 4. Easy to dodge as you can get between them or move to the side very easily. He also starts pounding the ground to have a tremor wave try and hit you; simply jump over it by hitting  as it gets close. After a few rounds of attacks he will worn out and you can attack him on the face.

Then he will start to come at you with one his tails; very easy to dodge as you can see where its coming down. Once it gets stuck in the ground you will get a prompt on his tail you press . This will start a quick time event where Naruto successfully pulls out some of the Nine Tails’ chakra. after that you will be able to use your ultimate jutsu in combat. Use it once by hitting ++. This does some good damage and also leaves the Nine Tails worn out. Hit him a few times with the rasengan to trigger the final set of quick time events. This ends the fight; if you have a majority of your health left you should get your S rank.

Vs. the Seven Swordsmen 10 
Got A rank in Threat of the Seven Swordsmen.
See 3rd Unit Rules! for more information.
3rd Unit Rules! 20 
Got S rank in Threat of the Seven Swordsmen.
This fight is actually pretty easy; its seems intimidating at first but I promise its not that hard. Although it would make more sense to split up the swordsmen and choose the hero path; I found this much easier going the legend route. You have 2 less fights to bring down your score and you actually fight less enemies in the long run. Going the legend route you will fight all 6 swordsman at once in a mob battle using Gai as your main character and Lee and Sakura as your supports.Use dynamic entry  +  a lot. You can usually catch multiple enemies in the attack and it does decent damage to all the enemies it hits. Have some chakra replenishment items on hand so you don’t have to waste as much time charging up your chakra. There is a small invincibility frame when you are finishing off one of the swordsman, so you can charge straight to one if they are ready to be knocked out. You press  right next to them (It will have prompt above their head) to finish them off. This also resets your location on the battlefield giving you a chance to locate an enemy before they can strike from off screen. Burst attacks  +  +  are very helpful as once its activated the only thing that can stop it is you failing to press the right button in time. This attack allows you to attack multiple enemies without being touched.When using taijustu (punches and kicks) make sure to use rear attacks. A rear attack is triggered when a button prompt comes up on your screen telling to press . This puts you behind an enemy and allows you to continue your combo. This not only pulls you out of harms way but is effectively making hand to hand combat much easier. Once all 6 are defeated you will move to Kakashi’s fight with Zabuza and Haku.The fight with Zabuza and Haku is not that hard. Its a normal fight so none of the mob battle stuff will show up here. Just smart; use substitution jutsus  wisely to avoid his ninjutsus. Make sure to use substitution jutsu when he attempts his hidden mist jutsu; this will get you a secret action which will help your score for the s rank. The major sticking point for this fight; was the quick time event where the 2 water dragons meet and you have to press rapidly. It requires you to do it so fast its ridiculous. Honestly get that out of the way right away by doing ++. If you fail more then once start the fight over; you only go back to the beginning of this fight not the entire thing. Once Zabuza is down to a certain point in his health bar a series of quick time events start; get these right the first time to avoid losing health and you should be fine to have your s rank.
Gedo Statue, Vanished 10 
Got A rank in The Rumbling Coast.
See Fists of Determination for more information.
Fists of Determination 20 
Got S rank in The Rumbling Coast.
This one isn’t overly complicated, but might take a few tries. This is Choji’s fight with the giant Gedo Statue summoned by Tobi. The main thing you need to know how to for this fight is dodge and swat attacks. Sway attacks are only relevant during this particular fight and are activated by pushing the  left or right and pressing  as the statue is attacking with punches or kicks. This gets you behind the statue and then the game prompts you to press a button. This attack is undodgable/unblockable and always hits.He has lightning based attacks that come in 2 varieties. One is lighting bolts coming at you in threes. These are easily dodge-able with a click of  and  in either direction. Keep dodging these to get close and wale on him when you get close. When doing this pay mind to the second variety of attack. Which is the statue charging the ground in front of him with lightning and if you are hit by it, you will temporarily paralyzed and he will hit you with the first kind of attack.Once The Statue is down to a certain point in his health bar, Choza (Choji’s Dad) will appear and the quick time events will start. Make sure to do the quick events correctly the first time to avoid losing health.If you are paying mind to The Statue’s attacks, using sway attacks effectively and do the quick time events correctly this shouldn’t take more then a few tries.
Five Kage at Full Power 10 
Got A rank in Bet the Future.
See Uchiha Against Five Kage for more information.
Uchiha Against Five Kage 20 
Got S rank in Bet the Future.
This is a multi-stage fight. First bit is easy. Pound away at him with heaven kick of pain + and use substitutions to hold him off for a chance to charge up your chakra hold . Once his first health bar is done he will use deep forest emergence jutsu to change the layout of the battlefield. he will also change tactics.During this stage of the fight he will stand on a bent tree to stay out of reach. While up there he has 2 moves. One where he shoots roots out the ground and another where he shoots roots from underneath him; the latter has limited range so isn’t really an issue. The first one though will require dodging and possible use of substitution jutsus Once Madara is on the bent tree use one of your supports  or  to bring him down. Once he is down proceed to smash him up with Heaven Kick of Pain; the ultimate Jutsu ++ also works quite well.Once his second bar is down he uses great fire annihilation to destroy the forest. This doesn’t do much minus changing the way he uses great fire annihilation mid battle and he doesn’t get on the tree as much. When he does just dodge the incoming root attack from the ground and first chance you get use a support to knock him down. His new way of using great fire annihilation is to jump up into the air and rotate it; just stay ahead of it or get close so it can’t hit you. During this stage you do have to mind falling burning tree parts but its not a big threat. Once his third bar is gone he will activate his Susano.After a short cutscene you get an ultimate decision. Choose the hero path so you can heal indefinitely. During this bit you will be floating on a cloud. Madara will use his susano’s sword to attack you. Its an easy dodge just tilt the  left or right and press  to dodge to either side and when he swings horizontal back up and tilt  down to dodge or hold  to guard. He also shoots fire which is easy to dodge. When there is an opening hit him by pressing the after hitting him a few times 6 ying yang symbols appear on Susano’s chest. You must destroy these; once they are destroyed you get a prompt to attack with . Once you hit him a few times you will be knocked back. This time he is using great fire annihilation; which is basically a straight line of fire. Hold  to guard against it and continue assaulting his susano. You have to repeat this cycle of assault and defense 4 times. On the 3rd time his susano will begin to crack and he will start attacking you with meteors and a stream of spitfires. All of it is very easy to dodge, you just have to pay attention and also mind Susano’s sword when you get close. Make sure to use the healing you are allotted by pressing  or  and continue assaulting. Once his final health bar is below a quarter a series of quick time events will start. Doing them correctly will do some minor healing.In summary the infinite amount of healing you can do for this fight makes this S rank too easy. You just need to get to his final 2 health bars to access it.
End of the War 10 
Got A rank in The Last Battle.
See Hero of the Ninja World for more information.
Hero of the Ninja World 20 
Got S rank in The Last Battle.
This is a long fight with many stages. So I am going to break it apart piece by piece and explain them individually. Make sure to east a brawny lunch from your inventory (or other bento that jacks up health and defense on high); plus also have 2 slots dedicated to healing items. Preferably lv 4 healing items and lv 3 healing items. Slot 3 I would recommend something that recuperates chakra and the 4th slot being soldier pills for added damage. The only jutsu you can use is planetary rasengan +, but your taijutsu combo ends with a massive version of the rasengan dealing around the same amount of damage. Its good for when your low on chakra during the tailed beast fight in particular.You can get 3 S ranks + 1 A or B and get an S rank for the entire thing. This creates room for mistakes during the fight with the tailed beasts.Stage 1:Jinchuriki fight; I recommend the hero route. this fight plays like a mob battle minus the ability to use rear attacks and burst attacks. That way you only fight 3 of the jinchuriki at once and you don’t have to fight the other 3 at this time. This part is not that hard and is one of 2 parts you can use healing items. So before you finish of the last one make sure to heal up; not only does this help S rank this part but makes the coming parts easier to S rank as well. I would focus on Roushi first as his attacks cover a large amount of space and diverts your attention from the other 2′s attacks. If you manage to catch him a planetary rasengan while he is charging up or starting to perform his ninjutsu it will break the attack and the attack of the other 2 if they are trying to hit you. Same works for the 2 other 2 as well but isn’t quite as required as it is with Roushi. You don’t really have to worry that much about Utakata and his bubbles. All his attacks lack range so they are easy to dodge and the planetary rasengan either matches or sometimes rips right through. Yagura isn’t much of a threat either. He has has an attack that is a bunch of coral reefs coming out of the ground; but because the attack is so obvious its easy to dodge.Just remember to heal before you finish off the last one so you can easily S rank this bit, but try to leave at least one healing item for later. So you have room for error in one of the later fights.

Stage 2:

Tailed Beasts Fight; this is the hardest part to S rank. You are doing back to back fights against 2 tailed beats at a time with Tobi butting in every once and a while.

2 tails and 3 tails.

This part is the 2nd easiest/hardest part of the Tailed beast fights. You fight are fighting the 2 tails and 3 tails bijuu. The 2 tails (blue flaming cat) uses fire attacks and the 3 tails (giant grey turtle) uses water attacks. Focus on the 3 tails first; he has an attack where he rolls up into a ball and rolls around the field attacking you. If you knock him out first you won;t have to deal with dodging it. Use chakra dash + to get close and then spam him with planetary rasengan +. While you are doing this keep an eye out for the 2 tails, if she gets too close she will start clawing at you; if she is not doing that then she will likely be sending fireballs your way. You can block these attacks by holding or you can dodge them using the substitution jutsu  This part isn’t hard per say but you will need to pay attention. If the 3 tails does get his rolling attack off you can summon Bee’s help to stop him by pressing 

Quick time Event (doing them correctly also slightly heals you)

5 tails and 6 tails

This is the easiest part of the tailed beast fight. Focus on the 5 tails first as the 6 tails has no range and is not a real threat. The 5 tails (the mountain goat) has 2 attacks. The first one first is a charge attack which is pretty easy to dodge. He can also get stuck on the wall for a few seconds after using this attack so its a good chance to land a planetary rasengan + or 2. Also you can use the support from Bee  in order to stun the 5 tails for a few seconds so you can land a few attacks. His other attack has him go off screen and drop down on you; this is pretty easily dodge as the red shadow shows up where he is supposed to land. It follows you but keep running around and it won’t hit you.

Once the 5 tails is knocked out time to focus on the 6 tails (the slug). Just chakra dash + to the slug’s stomach and start pounding away. Use the taijutsu combo; press  multiple times to use a version of the rasengan that does not take up chakra but has similar damage output. None of his attacks should hit you but be prepared to use the substitution jutsu  just in case.

4 tails and 7 tails
This was to me the hardest part of getting the S rank. This part kept me from it for several attempts. If you managed to S rank every other part of this sequence of fights you can slip by with an A for this part (I did) but anything less and you won’t get the S rank for the entire fight. What I did was I fought the 4 tails (giant red ape) in hand to hand/jutsu and used chakra charged shurikens + to break the 7 tail’s projectile wind attack. While still focusing on fighting the 4 tails. Use Bee’s support  as much as possible to by yourself room to counterattack or recharge your chakra; hold. The chakra charged shuriken also stun whomever it hits for a tiny period of time; use this to your advantage. The 4 tails has a lava attack that you have to dodge/block/counter. He also has a blue energy attack that can be destroyed with charged up shuriken. The last thing to mention is the 7 tails is not very approachable is close range combat. Once the 4 tails is down; run back and forth throwing charged shuriken and using Bee’s support to defeat her. The 7 tails also has an attack in which it summons 3 whirlwinds but these are easily to dodge.

Ultimately don’t let your health drop into the 2nd bar + a touch more during this section and that would get an A rank for this section. Keep it about half down the green bar or higher in order to S rank this part.

Step 3: Kurama/Naruto vs the 6 tailed Beasts individually.

This bit is insanely easy. Just use + to use a tailed beast bomb; this takes out half of their health with 1 hit. Charge up your chakra by holding down  while paying attention to the attacks from the tailed beast. If you see an attack coming just hold down  to guard against the attack. This basic strategy works for all 6 of the tailed beasts during this part.

Step 4: Regular Naruto vs Tobi

Remember way back during the Jinchuriki fight I told you you to hold onto at least 1 healing item? This is the reason. That way if you some how get caught in 1 or 2 of his attacks you can heal and save your S rank. The basic strategy for this is to run around in circles around the field keeping Tobi right behind you. Once you feel comfortable to attack press + to use rasengan on him. He likely can’t dodge. After attacking be prepared to use the substitution jutsu  so you can escape and starting circling again. Occasionally during the fight you will be on the complete opposite side of the field from him. Use this opportunity to charge your chakra; hold . Keep doing this until his health drops halfway down his last bar. This triggers the final set of quicktime events with Naruto ultimately cracking Tobi’s mask. This ends the fight; hopefully you got an S rank. If not try again and try to remember how the enemies attack and know how to deal with them. This should only take a few solid tries; it is slightly challenging but not nearly as bad as I originally thought.

Defeated Formidables 60 
Got four S ranks in boss battles.
If you are S ranking them as go; this should pop alongside the S rank for Overcoming hatred.
Conquered Formidables 100 
Got S rank in all boss battles.
Please see the individual achievements for each boss fight for tips on how to S rank them. This achievement will pop along side the last s rank achievement you get.
A Hidden Memory 10 
Unlocked a Secret Factor.
First chance to unlock this is during the prologue. Acquire 10 star’s from quick time events and you will unlock the Secret Factor. See Memories in your heart for more details.
Collected Memories 60 
Unlocked four Secret Factors.
Earliest you can unlock this, is in the Seven swordsman boss battle.
See Memories in your heart for more details.
Memories In Your Heart 100 
Saw all Secret Factors.
Most of the boss fights and a few intermediate fights have secret factors that are unlocked by earning a certain numbers of stars from the quick time events.

  • 10 stars in ‘The Nine Tails Attack’
  • No secret factor in ‘The Agitated Five Kage Summit’
  • 35 stars in ‘Hero and Avenger’
  • 32 stars in ‘Overcoming Hatred’
  • 19 stars in ‘Threat of the Seven Swordsman’
  • 24 stars in ‘Time to fly’
  • 19 stars in ‘The Rumbling Coast’
  • 10 stars in ‘Two Suns’
  • 35 stars in ‘Bet the Future’
  • 40 stars in ‘The Last Battle’
Hidden Action 10 
Successfully performed a Secret Action.
Your first chance to do this is during Minato’s fight with The Masked Man in the prologue.
See Tales that live in an instant for more details.
Tales That Live In An Instant 100 
Successfully performed all Secret Actions.
Here is a list of secret actions:

  • During ‘The Nine Tails Attack’
    During battle, activate chakra dash from more than a certain distance away.
    -This one took a bit for me to get because simply chakra dashing from doesn’t cut it.
    I have not been able to accomplish this on the legendary route; only hero.
    Chakra Dash is performed by pressing ++ a direction on the 
  • No secret action during ‘The Agitated Five Kage Summit’
  • During ‘Hero and Avenger’ on the legendary route
    During battle, activate your ninjutsu when the enemy activates theirs.
  • During ‘Hero and Avenger’ on the hero route
    During battle, activate your ninjutsu when the enemy activates theirs.
  • During ‘Threat of Seven Swordsman’
    During battle, evade the enemies attacks with the substitution jutsu.
  • During ‘Threat of Seven Swordsman’
    During battle, activate your ninjutsu when the enemy activates theirs.
  • No secret action during ‘The Rumbling Coast’
  • No secret action during ‘Bet the Future’
  • No secret action during ‘The Last Battle’
Ready to Roll 10 
You customized your ninja tools.
You will pick ninja tools off the ground or you can buy them with ryo in free roam. Once you have a ninja tool; go into the pause menu, select inventory, select which palette to customize, press  to select the item, then a direction on the d-pad to assign it. Back out to save the palette and it will unlock the achievement.
New Products in Stock 10 
The Tool Shop added to its ninja tool lineup.
You should get this once chapter 2 loads up after the finishing the agitated kage summit boss battle.
Savvy Shopper 10 
Used a coupon.
Coupons can be picked up off the ground in ultimate adventure mode or won from fights for fulfilling secondary tasks mid-fight. Once you have a coupon; go to a store in free roam, select discount on the menu, choose what coupon you want to use, and then select an item to buy. Once you buy the discounted item the achievement will pop.
Gem of a Card 10 
Got a ★x 5 Ninja Info Card.
You should obtain this at the end of prologue.
Team Ultimate Finisher 10 
Finished a match with Team Ultimate Jutsu.
A team ultimate requires you to be in support drive; which is obtained by using your supports in battle. Using them builds up a bar next to your health and chakra bars. Once you have the on screen prompt that an ultimate jutsu can finish your opponent; hit +++ to initiate the jutsu. The hit box for the jutsu won’t be the same, instead you and your supports will charge the enemy. If any one of you hit the enemy, the jutsu triggers.
Take This!!! 10 
Performed an Ultimate Jutsu Finish.
You need to finish off your opponent with any character’s ultimate jutsu. Certain characters in ultimate adventure don’t have ultimate jutsus; although its just a small handful that are like that. An ultimate jutsu requires your chakra bar to be near full (just passed the notch in the bar). Once you have enough chakra built up hit ++ to initiate the jutsu. Each character’s ultimate jutsu have different hit boxes, so pay mind to how the jutsu acts when trying to hit your opponent.
Taijutsu Master 10 
Performed a 50-hit combo.
This is easily done by doing Hinata’s ninjutsu. I easily got 60 hit combos with it. Simply go into free battle, choose Hinata and pick an opponent of your liking. Once the battle starts let the opponent get close; then charge up your chakra by hitting + to perform the 64 palms rotation. If you fully catch them in the jutsu you should get over a 60 hit combo; netting you the achievement.
Magnificent Victory 10 
You won the battle with a full health bar.
Simply do not lose any health and win a fight. I got this pretty easy using Bijuu mode Naruto after obtaining in ultimate adventure against Killer Bee.
Blasting Off 10 
Performed a Ring-Out KO.
If you don’t get it naturally use the cloud ravine map and use Naruto and his rasengan technique. The rasengan will send an enemy flying once they are hit with hit it. In order for the arena to “let you out” you will need to hit roughly the same spot 3 times; once to crack it, again to break it, then again to send them out.
Creeping Shadow 10 
Used rear attack feature in a mob battle.
During a mob fight you will get a button prompt to hit  and this will dash you to another opponent; unlocking the achievement.
Ruler of the Battlefield 10 
Triggered Burst Attack in a mob battle.
During a mob battle you will have a bar filling up as you fight, once the bar is full you will get a prompt saying you can use a burst attack. Hit ++ to trigger the burst attack, this starts a series of on screen prompts to attack surrounding enemies. Once the burst has ended the achievement will unlock.
Ninja World Traveler 10 
Visited all villages.
I did this after the main story was over and was in free roam mode. You can also pay teleporter ninja 1000 ryo to teleport you to different locations including the other villages. You do have to walk the paths anyways though to get all the timeline pages.Villages to visit:

  • Village Hidden in the Leaves
    -Starting village.

 

  • Village Hidden in the Clouds
    -Go right, out of the front gate of The village hidden in the leaves.
    -Through the training grounds
    -Get to the Docks, tell the man to take you to the western land of lightning.
    -Go up the stairs.
    -At the intersection turn north and take the right path.
    -Follow the path until you see a fork in the road next to a waterfall.
    -Take the Northern route and then cross the bridge.

 

  • Village Hidden in the Sand
    -Go left, out of the front gate of The village hidden in the leaves.
    -Into the desert
    -Keep following the path until you see the entrance gate.
    -Head through the entrance gate.
First Championship 20 
You won your first tournament.
This one is really simple; just go to free battle on the main menu, select tournament, free tournament, single match (or team if you want support characters), number of players 4, difficulty on super easy, then pick the character you would like to use and then pick your 3 opponents (or use the random select). All you need to do is win both fights and the achievement will unlock.
Historian 60 
Completed the Ninja World Timeline.
First you need to collect all the pages of the timeline while in free roam mode and ultimate adventure.
First chance you get talk to Shikaku (Shikamaru’s Dad) in the large square area of the hidden leave village. He gives you a quest to finish your timeline. Activating this quest allows you to see the golden scrolls (timeline pages) The locations of the scrolls are largely relevant to the fight they unlock.Please refer to this post on how to get the timeline pages:

http://www.achievementguides.com/showthread.php?tid=10

Consummate Storm Master
You released all achievements.
Just unlock all the other achievements in the game and this one will unlock along side the last one you unlocked.
DLC: Full Burst
Cost: TBD Achievements: 5 Points: 250
Wondrous Vision 30 
Got A rank in Brothers, United.
The Dragon-Slayer Brothers 50 
Got S rank in Brothers, United.
Proof of Growth 20 
Collected 10 Image Pieces.
The Hero’s Long March 50 
Completed 50 Mission Battles.
Enlightenment 100 
Completed all Mission Battles.

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thumbnail A Secret History
Complete "THE DAIMYO’S STORY".
10G
thumbnail The Death of Innocence
Complete "SCHOOL INVASION".
15G
thumbnail The Price for Vengeance
Complete "SWORD MASTER’S STORY".
20G
thumbnail Love Lost
Complete "OKIKU’S STORY".
25G
thumbnail The Path to Godhood
Complete "THE LOWDOWN EAST PASS".
30G
thumbnail And so it begins
Complete "PRELUDE".
5G
thumbnail Copy-Cat Killer
Complete "THE DOPPELGANGER".
35G
thumbnail The Past Laid to Rest
Complete "KUMA’S STORY".
40G
thumbnail All That Stood Are Gone
Complete "THE EMPTY SEVEN’S STORY".
45G
thumbnail Revenge Served?
Complete "JUSTICE’S STORY".
50G
thumbnail Completionist
Complete the game on both difficulties.
200G
thumbnail Closer to God
Slice an enemy using a Vertical Attack with a bonus.
5G
thumbnail This Little Piggy
Slice off fingers and toes at the same time.
10G
thumbnail Give Me a Hand
Slice off an enemy’s hand.
10G
thumbnail Two Birds One Sword
Slice 2 enemies at once.
5G
thumbnail Three-way
Slice 3 enemies at once.
5G
thumbnail Four to the Floor
Slice 4 enemies at once.
10G
thumbnail The Child Without a Name
Collect 5 mementos in "THE DAIMYO’S STORY".
5G
thumbnail Afro Samurai
Collect 5 mementos in "SCHOOL INVASION".
5G
thumbnail The Demon of Vengeance
Collect 5 mementos in "OKIKU’S STORY".
5G
thumbnail The Number Two
Collect 5 mementos in "THE LOWDOWN EAST PASS".
5G
thumbnail The Death Bringer
Collect 5 mementos in "THE DOPPELGANGER".
5G
thumbnail Widow Maker
Collect 5 mementos in "KUMA’S STORY".
5G
thumbnail The Samurai Ghost
Collect 5 mementos in "THE EMPTY SEVEN’S STORY".
5G
thumbnail The Number One
Unlock all skills.
100G
thumbnail Hundred Head Hunter
Slice off 100 heads with a bonus.
20G
thumbnail Head to Toe
Slice 50 enemies using a Vertical Attack with a bonus.
25G
thumbnail Meijin
Achieve 100 kills.
5G
thumbnail Kengo
Achieve 1000 kills.
20G
thumbnail Kensei
Achieve 2000 kills.
50G
thumbnail Made Hand Ronin
Complete a Ronin Straight Flush.
5G
thumbnail No Limit Ninjas
Complete a Ninja Straight Flush.
10G
thumbnail Kunoichi Suicide Queens
Complete a Kunoichi Straight Flush.
10G
thumbnail Gutshot Android Straight
Complete an Android Straight Flush.
15G
thumbnail Off Suit Samurai
Complete a Samurai Straight Flush.
25G
thumbnail Hip Hop
Slice off an enemy’s foot.
10G
thumbnail Slow Your Roll
Slice an enemy during their attack.
5G
thumbnail You Are Glue
Kill an enemy with a sliced bullet.
10G
thumbnail I Am Rubber
Kill an enemy with a reflected bullet.
10G
thumbnail Mash Medley
Achieve a 20 hit combo.
5G
thumbnail Rhythm Section
Achieve a total of 3000 combos.
20G
thumbnail Let It Flow
Spill 2000 gallons of blood.
15G
thumbnail Bushi
Unlock 40 skills.
30G
thumbnail Ashigaru
Unlock 10 skills.
10G
thumbnail Hatamoto
Unlock 25 skills.
20G
thumbnail F*!# Gravity
Slice an enemy in the air.
5G
thumbnail Hats Off to You
Slice off a head with a bonus.
5G
thumbnail Torso From Tail
Slice 50 bellies.
15G

1942: Joint Strike Achievements

There are 12 achievements with a total of 200 points.

thumbnail Lightning Rod
Complete the game with the Lightning.
6G
thumbnail Mosquito Wing
Complete the game with the Mosquito.
7G
thumbnail Shinden Striker
Complete the game with the Shinden.
7G
thumbnail Wingman
Complete 3 levels of the game while playing Co-Op.
15G
thumbnail Concerted Combat
Destroy 30 enemies using a Joint Strike.
10G
thumbnail Sharpshooter
Get a 90% or better accuracy rating.
10G
thumbnail Blitz
Complete the game on the Wing King difficulty setting.
10G
thumbnail Fangs Out
Defeat all of the bosses with an A rating in one play-through.
10G
thumbnail Padlocked
Defeat all of the bosses with an S rating in one play-through.
25G
thumbnail Tiger
Collect 30 medals.
30G
thumbnail Shooter
Complete the game with over 200,000 points.
30G
thumbnail Combat Ace
Complete the game with over 2,000,000 points.
40G

1 vs 100 Achievements

There are 12 achievements with a total of 200 points.

thumbnail Group Hug
Your team of four simultaneously achieves a Streak of three consecutive correct answers.
10G
thumbnail Trivia Fanatic
Answer a total of 500 questions.
30G
thumbnail Golden Century
Answer a total of 100 questions correctly.
25G
thumbnail Hair Trigger
Get three consecutive questions right while receiving an Instant Answer Bonus for each.
15G
thumbnail Quick Draw
In a single round, receive six consecutive Instant Answer Bonuses.
25G
thumbnail Go Streaking!
In a single round, achieve a Streak of five consecutive correct answers.
15G
thumbnail Game Show Guru
In any single round, achieve a Streak of 12 consecutive correct answers.
25G
thumbnail Quarter Century
Answer a total of 25 questions correctly.
10G
thumbnail Speedy Delivery
In a single round, score a total of 1300 points through time bonuses.
20G
thumbnail Safe Keeping
Extended Play: In a single round, save up the maximum of three Skips.
10G
thumbnail Showboating Specialist
In a single 1 vs 100 Live round, max out your Avatar Action 10 times.
10G
thumbnail Low Rider
Answer instantly and incorrectly three times in a row.
5G

0 Day Attack on Earth Achievements

There are 12 achievements with a total of 200 points.

thumbnail Enlistment
Enter the Main Menu
5G
thumbnail Crucible
Clear the game on Normal in single player mode
5G
thumbnail Onslaught
Clear the game on Hard in single player mode
5G
thumbnail Wings of Friendship
Play a CO-OP Mode game
5G
thumbnail Sandwich Man
Kill 10 Sandwich enemies
10G
thumbnail Snake Killer
Kill 10 Snake enemies
10G
thumbnail Mosquito Killer
Kill 10 Mosquito enemies
10G
thumbnail Valiant Warrior
Kill 100 targets in CO-OP Mode
20G
thumbnail Like taking candy from a baby
Occupied all control points in CONTROL POINT MODE
20G
thumbnail Gold Hammer
Cleared the game on Normal difficulty or harder without losing a life
30G
thumbnail May Day King
Got shot down 256 times
30G
thumbnail Ruler of the Universe
Earned every rank
50G

Test 3 tabs

Game Name
ico 0 Day Attack on Earth
Achievements
12
Points
200
Discuss
This Game Here

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other 3 use this one
images (3)

A Kingdom for Keflings Achievements

images (3) 

Developer: Ninja Bee Publisher: Microsoft Genre:Strategy / Simulation 

There are 12 achievements with a total of 200 points.

Achievement Guide

Buy A Kingdom for Keflings

thumbnail If I Had a Hammer
Build a lumbermill (Single Player)
5G
thumbnail Siegfried (or Roy)
Train a Kefling (Single Player)
5G
thumbnail Frank Lloyd
Unlock 25 blueprints (Single Player)
25G
thumbnail Big Bully
Became the big bully of the village (Single Player)
15G
thumbnail Haberdasher
Encounter every possible Kefling hat (Single Player)
20G
thumbnail Like Rabbits
Reach a total Kefling population of 30 (Single Player)
15G
thumbnail Think Big
Build a building made of more than 8 pieces (Single Player)
10G
thumbnail Master Builder
Build a cathedral (Single Player)
25G
thumbnail King
Finish a complete castle with three connected parts (Single Player)
40G
thumbnail Friend
Collect 10 unique player banners from other giants during Xbox LIVE play
10G
thumbnail World Traveler
Play in an online game where 20 different player banners appear
10G
thumbnail Vanity
Built a glorious statue of oneself (Single Player)
20G

Guide to Achievements (Xbox 360)

Achievements are game-defined goals that are stored and displayed in your gamer profile. Achievements can be as simple, complex, or off-the-wall as a game wants. Your achievements include all of your awards, medals, and high scores (which are also presented in condensed form as part of your gamer card).

Here’s a little bit of info on how to view your achievements or other gamers’ achievements or why achievement notifications appear during gameplay.

To view your achievements:

1 – Sign in on your console.

2 – Select your gamer card from the Xbox Dashboard or Xbox Guide.

3 – Select View Games. A list of your played games and a summary of unlocked achievements appears.

4 – To view achievements for a particular game, select the game.

- Select an achievement to view the details for that achievement.

- Some achievements are hidden. You are not able to view the details of those achievements until you unlock them.

- Achievements are sorted by date. To sort by gamerscore, select Change Sort Order (Y). Select it again to go back to sorting by date. The achievements you unlock will always appear at the top of the list regardless of sort order.

Achievements are a feature of every Xbox 360 game you play, giving you something to crow about while showing other Xbox Live gamers the titles you excel at and comparing your achievements to other gamers who play the same titles you do.

To view another gamer’s achievements:

1 – Sign in to Xbox Live.

2 – Select the person’s gamer profile. You can get to a person’s gamer profile from your friends list, your recent players list, from a message, or within a game.

3 – Select Compare Games. A list of your combined played games and achievement points appears.

- The games that your rival has played or both of you have played are displayed at the top of the list, followed by games only you have played. A double-dash (–) indicates that the person has not yet played the game.

4 – To compare achievements for a particular game, select the game.

- Select an achievement to view the details for that achievement.

- Some achievements are hidden. You will not be able to view the details of those achievements until you unlock them.

- The achievements that your rival has unlocked or both of you have unlocked are displayed at the top of the list, followed by achievements that only you have unlocked, then by achievements that neither of you have unlocked. A double-dash (–) indicates that the person has not yet unlocked the achievement.

Achievement Notifications During Gameplay

When you accomplish an achievement during gameplay, a notification instantly appears that showcases the name of the unlocked achievement and the gamerscore value.

 

PREVIEW: Lightning Returns: Final Fantasy XIII

Lightning Returns: Final Fantasy XIII Review
Written : Tuesday, February 18, 2014
By: Lee Abrahams

The short version of this Lightning Returns: Final Fantasy XIII review is this: If you haven’t played FFXIII or FFXIII-2 then don’t bother with this. Frankly the storyline is likely to be a perplexing quagmire even for those who are au fait with the series, so newcomers would be best to steer clear. With that in mind you can also expect brief spoilers here for the aforementioned games. It’s kind of unavoidable, such is the nature of the beast. With all that being said we can now welcome back Lightning to her third appearance, which is a surprise in and of itself considering the very nature of the Final Fantasy series, but it’s debatable as to whether her return is entirely merited.

As heroines go Lighting is, without a doubt, pretty badass. Able to fell the mightiest warriors with ease and generally pull off the kind of acrobatic finishing moves that would make a ninja pack it all in and find a new job. What Lightning doesn’t exactly ooze though is charisma. In fact it’s pretty safe to say that she is without a doubt one of the dullest Final Fantasy characters ever to grace our screens. She could probably out-gloom Squall Lionheart – it really is that dire. So the fact that we are seeing her for the third time at all is a bit of a puzzle. It’s almost as if Square Enix has heard the criticisms leveled at XIII and XIII-2 and decided persistence is the way forward with this particular world until WE ALL LOVE IT, DAMMIT!

Unfortunately, third time is certainly not the charm, and Lightning Returns gets almost as much wrong as it does right. With novel quirks and genuine series steps forward at odds with often baffling design choices. Certainly this is a game that takes time, which is something that becomes a very important factor. The game begins to grow on you, though the problem is whether series diehards are ready to put in the investment necessary to make this a shower rather than a grower.

What is often the strongest link in any Final Fantasy game is undoubtedly the story. Only not here. After the linearity of the first installment, and the timehopping (and bloody awful ending) of the second, it seems like the developer has left itself with just too much mess to sort out and far too few interesting characters to do it with. Over 500 years have passed since Serah and Noel were successful (kind of) in their quest to stop Caius and the results of their actions have seen Chaos flood into their world. As a result time has gone mental and everyone has stopped ageing, then with the world approaching its end of days Lightning is awoken from her crystalline slumber by God to save everyone’s souls in readiness for the creation of a shiny new one. Got that? Doubt it.


Taking on overwhelming odds is routine.

The storyline makes so little sense that it barely feels worth following and, what hurts the most is that Lightning and company never have the emotional chops to really pull it off. Our dour heroine approaches every situation and character with the same deadpan resolve, so much so that she just doesn’t seem to give a damn and, as a result, neither does the player. The only time she seems on the verge of actually expressing herself is when her seemingly absent sister is mentioned, and she barely bats an eye when crossing paths with old friends and comrades. Old acquaintances pop up but none of them seem to have developed much in the way of character growth in over 500 years. It’s as if they literally sat in one spot in a slight daze until Lightning came along. They all have exactly the same hang ups and issues that they had 500 years before, with nothing new to say.

It’s a real shame, as you would have thought with so much time to play with, the characters could have been given new goals, new ideas and a new outlook. Instead it’s just the same old, same old and they even de-aged Hope for some godforsaken reason and have him serve as some kind of Batman-style Oracle. Frankly if they just wanted to continue with the hackneyed stories set up in the first installment, then why bother with the 500 year gap at all. A direct continuation without all of the hassle would have made more sense.

The plot twists and turns, with a final act that tries to wrap things up but never quite seems to manage it. Plus, whoever thought having one of the main antagonists as an annoying Serah-esque character that has gone into a Miley Cyrus style personality and fashion change must have been having a rough day. By the time the credits roll, you’re left wishing the plot had just been left as it stood at the end of FFXIII before they tried to be too clever by half and failed spectacularly.

However, all is not lost as Lightning Returns does actually have a few interesting ideas that make it more than just a drab jaunt through an uninteresting story. To start with there is the much-vaunted time mechanic, which sees you given a mere six days to save the world, meaning as you wander the streets solving quests there is the ever-present passage of time. The way this works is well implemented and perfectly in tandem with the world you are let loose in. After a brief tutorial the shackles come off and you can travel around the world taking on quests as you see fit, with the five main storylines able to be hopped in and out of at will. Certain areas and quests are only available at certain junctures, while certain creatures and characters will only appear during set hours as well. It makes the whole affair a touch more tactical in nature.


This guy requires a gentle touch.

The open-world approach is a welcome one, and being able to hop between varied locales and dip in and out of quests means there is always something to occupy your time. Once 6am hits though you’ll be whisked back to Hope and move one step closer to success or failure. Thankfully the completion of quests can add more days to your tally and you are soon able to stop the passage of time entirely or teleport to distant locations via your EP abilities, which can be replenished by defeating enemies. This means you can manage your time effectively and be where you need to be on schedule.

The only drawback with the system is that, main quests aside, the game gives you no map-based indication of any other quest giver’s location. So unless you’re prepared to scour every single location repeatedly, often at different times of the day, them you are likely to miss out on a bunch of quests entirely. If you get close to someone with a random task them you will spot stars over their head, but would it really have been too much to ask to have them highlighted on the mini-map? It makes finding quests more frustrating than actually completing them, which is madness. The only quests that are easily found are the dull Canvas of Prayers offerings that are pinned to noticeboards and require you to either find a unique item or beat up certain monsters, all in return for some paltry rewards. It means the time mechanic can often feel like it is breathing down your neck, and if you can’t find any quests that you are wasting valuable time with no clue of where best to spend it.

Another success story comes in the form of combat… well mostly. As just having Lightning (and the occasional quest) never feels like a step backward. Instead you can equip her with a varied number of schemata, which consist of outfits, abilities and accessories that all have their own active time gauge. So when you tap out the skills of one set, you switch to the next and continue the fray while the others recharge. You can also use EP in combat to deal additional damage or heal yourself, and the mix of abilities and outfits allows you to chain together canny strings of abilities and attacks. It’s a fluid combat system and one that seems to click together in a far superior way than the dumbed down mechanics of its predecessors. Another neat mechanic is the ability to basically make creatures extinct. By killing a buttload of an enemy type you will come up against the Last One of its kind, a souped up uberversion of the regular foe.


Everyone’s favourite mode of transportation.

Despite being accomplished, the combat is somehow rendered pretty much pointless. You see for some reason the designers saw fit to only have combat reward you with money and a slight EP recharge, as well as the occasional new ability and useless junk items that can be used for Canvas quests. The only way you actually level up your stats is by completing quests themselves, most of which require the bare minimum of combat. So with enemies appearing on the map, and for the most part being easily avoidable, you’ll likely find yourself skipping combat entirely for the most part as it merely serves to slow you down. It seems like such a major misstep that the developer would go through the trouble of building a combat system that’s the best in the series and then blow it in such a spectacular fashion, but there we are. It also doesn’t help that certain crafting abilities are basically blocked until a second playthrough, which is a pointless approach to a potentially handy mechanic.

Still for all the niggles the game certainly has plenty to see and do, with a plethora of quests in each of the four sizable locations and the New Game Plus giving you the chance to carry over your stats to another playthrough. It’s worth pointing out that the game can feel brutally hard even on Normal to begin with, as your EP doesn’t go as far and enemies hit far harder, though at least this is tempered by the fact that your foes will drop better gear and abilities on the higher difficulties, so ultimately the choice is yours. Though if you truly want to see and do everything, especially in terms of achievements which are fairly easy going, it might be worth opting for the Easy difficulty so you can truly see the sights.

On the whole, Lightning Returns: Final Fantasy XIII brings a few good ideas to the series but feels like one step too far, especially for the returning characters. The plot is probably the weakest of the three and it’s such a crucial part of any RPG that it really is hard to get past how weak it is. Even with the gorgeous cut-scenes and wonderful score, Lightning Returns just feels like a slog. On the plus side you have a lush open world to explore, clever time-based tasks to bounce between and a combat system that works superbly – if it only hadn’t been spectacularly undermined by the ludicrous leveling system. Lightning Returns: Final Fantasy XIII is a game that promised a lot but has failed to deliver, if only you could pause time to actually play it, then maybe it wouldn’t feel like such a missed opportunity.